Designing Games: A Guide to Engineering Experiences

★★★★★ 4.1 61 reviews

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Management number 233483903 Release Date 2026/06/27 List Price US$13.30 Model Number 233483903
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Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences — a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design.Create game mechanics to trigger a range of emotions and provide a variety of playExplore several options for combining narrative with interactivityBuild interactions that let multiplayer gamers get into each other's headsMotivate players through rewards that align with the rest of the gameEstablish a metaphor vocabulary to help players learn which design aspects are game mechanicsPlan, test, and analyze your design through iteration rather than deciding everything up frontLearn how your game's market positioning will affect your design Read more

ASIN B00AWKX1FO
XRay Not Enabled
ISBN13 978-1449338008
Edition 1st
Language English
File size 4.6 MB
Page Flip Enabled
Publisher O'Reilly Media
Word Wise Not Enabled
Print length 584 pages
Accessibility Learn more
Screen Reader Supported
Publication date January 3, 2013
Enhanced typesetting Enabled

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